68 research outputs found

    Editorial: Mapping human sensory-motor skills for manipulation onto the design and control of robots

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    Editorial on the Research Topic Mapping Human Sensory-Motor Skills for Manipulation Onto the Design and Control of Robot

    On the Use of Magnets to Robustify the Motion Control of Soft Hands

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    In this letter, we propose a physics-based framework to exploit magnets in robotic manipulation. More specifically, we suggest equipping soft and underactuated hands with magnetic elements, which can generate a magnetic actuation able to synergistically interact with tendon-driven and pneumatic actuations, engendering a complementarity that enriches the capabilities of the actuation system. Magnetic elements can act as additional Degrees of Actuation (DoAs), robustifying the motion control of the device and augmenting the hand manipulation capabilities. We investigate the interaction of a soft hand with itself for enriching possible hand shaping, and the interaction of the hand with the environment for enriching possible grasping capabilities. Physics laws and notions reported in the manuscript can be used as a guidance for DoAs augmentation and can provide tools for the design of novel soft hands

    Command Acknowledge through Tactile Feedback Improves the Usability of an EMG-based Interface for the Frontalis Muscle

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    This work presents a study on the effectiveness of tactile feedback for the acknowledgement of a correct command detection in an EMG-based interface for the frontalis muscle. EMG interfaces are increasingly used in assistive robotics to control robots exploiting the repeatability and robustness of the electromyographic signal. However, in many application a feedback about the correct detection of an input is often missed and the user has to wait for the device motion in order to understand if his/her will has been correctly detected by the system. We demonstrate with a user study involving fifteen subjects, that a simple vibrotactile feedback can reduce the muscular effort and the time needed to execute a sequence of action commanded by an EMG device. As a case study, an EMG interface for the frontalis muscle has been used, however proposed results could be extended to EMG interfaces designed for other muscles, e.g., for prosthesis or exoskeleton control

    Haptic wrist guidance using vibrations for Human-Robot teams

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    Human-Robot teams can efficiently operate in several scenarios including Urban Search and Rescue (USAR). Robots can access areas too small or deep for a person, can begin surveying larger areas that people are not permitted to enter and can carry sensors and instruments. One important aspect in this cooperative framework is the way robots and humans can communicate during rescue operation. Vision and audio modalities may result not efficient in case of reduced visibility or high noise. A promising way to guarantee effective communications between robot and human in a team is the exploitation of haptic signals. In this work, we present a possible solution to let a robot guide the position of a human operator’s hand by using vibrations. We demonstrate that an armband embedding four vibrating motors is enough to guide the wrist of an operator along a predefined path or in a target location. The results proposed can be exploited in human-robot teams. For instance, when the robot detects the position of a sensible target, it can guide the wrist of the operator in such position following an optimal path

    Human-Robot Team Interaction Through Wearable Haptics for Cooperative Manipulation

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    The interaction of robot teams and single human in teleoperation scenarios is beneficial in cooperative tasks, for example the manipulation of heavy and large objects in remote or dangerous environments. The main control challenge of the interaction is its asymmetry, arising because robot teams have a relatively high number of controllable degrees of freedom compared to the human operator. Therefore, we propose a control scheme that establishes the interaction on spaces of reduced dimensionality taking into account the low number of human command and feedback signals imposed by haptic devices. We evaluate the suitability of wearable haptic fingertip devices for multi-contact teleoperation in a user study. The results show that the proposed control approach is appropriate for human-robot team interaction and that the wearable haptic fingertip devices provide suitable assistance in cooperative manipulation tasks

    Can wearable haptic devices foster the embodiment of virtual limbs?

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    Increasing presence is one of the primary goals of virtual reality research. A crucial aspect is that users are capable of distinguishing their self from the external virtual world. The hypothesis we investigate is that wearable haptics play an important role in the body experience and could thereby contribute to the immersion of the user in the virtual environment. A within-subject study (n=32) comparing the embodiment of a virtual hand with different implementations of haptic feedback (force feedback, vibrotactile feedback, and no haptic feedback) is presented. Participants wore a glove with haptic feedback devices at thumb and index finger. They were asked to put virtual cubes on a moving virtual target. Touching a virtual object caused vibrotactile-feedback, force-feedback or no feedback depending on the condition. These conditions were provided both synchronously and asynchronously. Embodiment was assessed quantitatively with the proprioceptive drift and subjectively via a questionnaire. Results show that haptic feedback significantly improves the subjective embodiment of a virtual hand and that force feedback leads to stronger responses to certain subscales of subjective embodiment. These outcomes are useful guidelines for wearable haptic designer and represent a basis for further research concerning human body experience, in reality, and in virtual environments
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